AI Insights · Timothy · July 2022
Top Celebrity Games on iOS in Oceania Q2 2022
Explore the performance of the top 5 celebrity games on iOS in Oceania for Q2 2022, including trends in weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 celebrity games on the iOS platform in Oceania showcased varying trends in downloads, revenue, and active users. Here's an overview of their performance:
Kim Kardashian: Hollywood by Glu Games LLC saw a fluctuating trend in weekly revenue, starting at approximately $14.3K at the end of March and ending at around $11.1K in late June, with a peak of $15.3K in the week of June 20. Weekly downloads peaked at 1.4K in mid-April but saw a low of 432 in mid-June. Active users started at 1.7K in late March, peaking at 2.5K in mid-April, and ended at 1.8K in late June.
Lamar - Idle Vlogger from Crazy Labs experienced a peak in weekly downloads of 2.4K at the end of April, with a slight decline towards the end of the quarter, finishing at 1.2K. Revenue exhibited a high of $1.4K in late April and fluctuated, ending at around $597 by late June. Active users saw an initial rise from 957 at the end of March to a peak of 4.8K in early May, then slightly decreased to approximately 3.5K by the end of June.
PewDiePie's Tuber Simulator by Outerminds Inc. maintained relatively stable weekly downloads, starting at 404 and ending at 410. Revenue started at $1K in late March, saw a slight dip, and stabilized around $411 by late June. Active users showed a slight decline from 2.7K to 2.4K over the quarter.
BTS WORLD by Netmarble Corporation had a peak weekly revenue of $1.3K in mid-April, but this figure dropped to $173 by the end of June. Downloads were relatively low, with a peak of 154 in late April and a rise to 130 by the end of June. Active users slightly fluctuated, starting at 2.9K in late March and ending at 2.5K in late June.
MovieStarPlanet 2: Star Life from MovieStarPlanet saw a peak in weekly revenue of $426 in early April, with fluctuations leading to an end value of $237 by late June. Downloads peaked at 156 in mid-April and showed a slight decline towards the end of the quarter. Active users remained relatively stable, starting at 425 in late March and ending at 418 by late June.
For more detailed insights and data, visit Sensor Tower.